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Planescape

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  1. Struggling for Leadership: Antwerp-Rotterdam Port Competition between 1870 –2000: Proceedings of the International Conference on Comparative Antwerp-Rotterdam ... 10-11 May, 2001 (Contributions to Economics).
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Planescape - Wikipedia audio article

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Tsr Inc Staff. Gary Gygax. Jeff Easley. Doug Stewart. Bruce Heard.

Tome of Treasures - AD&D Planescape

Ed Greenwood. Bill Slavicsek. Tsr Danger, puzzle-solving, humor, and excitement: All lie in wait for intrepid adventurers of every level. All scenarios are ready to play, with little or no preparation by the DM!

Enjoy making the acquaintance of beasties from all parts of the Realms, from alguduirs to dimensional warpers, inquisitors to revenants, ring-worms to we This will be the perfect, easy-to-use replacement for the bulkier compendiums of the past. Illustrations, some in color.

Dungeons & Dragons Planescape - The Factol's Manifesto - Accessory AD&D 2nd Ed.

Heard , Dungeons And Dragons. Really incredible and full of humour and ideas, impossible to miss it. In , the Spelljammer setting linked previous settings, including Dragonlance , Forgotten Realms , and Greyhawk , by allowing player characters to travel the Prime Material Plane, an infinite void in which each of the other settings exist as planets. Planescape , released in , links Spelljammer with the Manual of the Planes by incorporating the Prime and other planes of existence into an even larger network of worlds and magic portals.

Sigil is a strange, Gothic, and often raucous metropolis that lies outside the rest of the Multiverse, inhabited by all manner of odd folk and ruled by the mysterious Lady of Pain and political parties —"philosophers with clubs", in more ways than one— called the Factions that Player Characters could join, all of them searching for the Truth behind the Multiverse.

It is the hub of a vast network of magic portals that lead to many places, including:.